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    Galbanum

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    Creation Process

    This library was created using tools that allow for a new level of detail and precision that was previously impossible. All efforts were taken to maximize resolution and fidelity. Some of these where calculated algorithmically using pure math in Visual Studio (C++). Others were edited at the single sample level in a high precision editor like Sound Forge. All of them are as mathematically perfect as possible for the format, and the format itself is vastly superior to most/all of the classic wavetable-based hardware synths that we know of. Liberal use of these waveforms as sound-generators, modulation sources, and waveshaper curves, can give results which are truly amazing.

    Creator

    Andrew Souter, founder of Galbanum, is a world respected sound-designer, developer, mastering engineer, music producer, and artist. He has worked closely with companies like Cakewalk, U&I Software, Native Instruments, Apple, Waves, MOTU, Steinberg, Sound Toys, Camel Audio, Pronsoiq, and many others. He was worked with record labels such as Perfecto Records. He has worked with film companies such as Centropolis Entertainment. He has worked with top artists such as Sasha. Galbanum products reflect his diverse experiences and strive always to balance industry leading technical excellence with a connection to, and expansion of, the human condition.

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