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What Audio Hardware Do I Need? The information in this article applies to:
Cakewalk software products require a Windows compatible sound card or "audio interface" in order to function. This means the soundcard that came with your computer will usually work, but the results can range from great to less than you'd hoped for. Let's take a look at what you should expect from the various types of audio devices available, and help you select the features that are important to you. These days it's common for the audio device to be built into your PC's motherboard. This is commonly referred to as an integrated audio device. Whether your PC came with an integrated device or has an actual audio card installed by the factory the results are about the same. These devices are usually designed for very basic media playback, such as playing an audio CD or listening to MP3 files. These types of tasks are not very demanding because you can't notice the 80 milliseconds between the time the MP3 file is played and the time you hear the music from your speakers. However, when using a program like SONAR, that same 80 millisecond delay that you never even knew existed before will become very annoying. This is because the delay, or latency, is quite noticeable when you have your own performance as a frame of reference. To elaborate: When you pluck a string on a guitar, the signal is sent through your instrument or microphone cable as analog information that computers don't understand. When that signal reaches the soundcard, it has to be converted to digital information, which can then be recorded to a track in SONAR. Once the signal has made its way to the software, it will be processed by whatever audio FX (reverb, chorus, flange) that you've added. From there it is sent out of the computer where it then has to be converted back to an analog signal so that you can hear it through your speakers or headphones. This entire process needs to be completed in what we perceive as instantaneous. The part of the audio hardware that is mostly responsible for maintaining this speed is its driver, which is sort of like the language the hardware uses to talk to Windows. When manufacturers make a simple soundcard for general use they use an MME driver. This type of driver is designed to work with any sound device. Which in our language analogy can be imagined as a dialect that takes 17 words to say "hello". When a company makes an audio device designed specifically for recording with applications like SONAR they pay a great deal of attention to creating a WDM or ASIO driver specifically for that piece of hardware. So, it takes only one word to "hello". Using this much more efficient language equals much better performance and more tracks in your projects. So, if you decide to upgrade your audio hardware look for one that supports one or both of these two driver types. We have taken the time to test much of the hardware currently available and have made a list of ones that prove to work exceptionally well: www.cakewalk.com/tips/audiohw.asp When selecting an audio interface that suits your needs there are a few things you will want to consider. 1) How many inputs do you need?
2) How many outputs do you need?
3) What type of inputs and outputs do you need?
4) How will the hardware connect to your computer?
If you take some time to consider the elements mentioned above you should have no problem finding the perfect audio card that will both fit your budget and your specific technical needs.
Keywords: techkb, CWHS4, SR3, SR4, SR5, SR6, SR7, HS6, CWMC, audio, hardware |
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