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Desktop Music Handbook
Glossary of MIDI and Digital Audio Terms
ACTIVE SENSING - a method by which a MIDI device
detects disconnection. A message is sent to the receiver around three
times per second, and if no message is received during this period, the
unit assumes the MIDI connection has been broken. It then begins a routine
to reestablish normal operation.
ADDITIVE SYNTHESIS - a synthesis method that builds
complex waveforms by combining sine waves whose frequencies and amplitudes
are independently variable.
ADSR - Attack, Decay, Sustain and Release are
the four stages of an envelope that describe the shape of a sound over
time. Attack represents the time the sound takes to rise from an initial
value of zero to its maximum level. Decay is the time for the initial
falling off to the sustain level. Sustain is the time during which it
remains at this level. Release is the time it takes to move from the sustain
to its final level. Release typically begins when a note is let up. In
most sound generators, the time and the value reached are programmable.
AFTER TOUCH - a measurement of the force applied
by a performer to the key on a controller after it has been depressed.
Either polyphonic, which measures the pressure on each individual key,
or monophonic, reflecting the total pressure on all keys.
AIFF - the standard file format for storing audio
information on an Apple Macintosh computer.
ALGORITHM - a set of instructions supplied to
a computer for the purpose of solving a problem.
ALL NOTES OFF - a three byte MIDI channel message
that instructs the receiving device to terminate all notes currently sounding.
ALIASING (FOLD-OVER) - ``false frequencies'' that
are created when sampling frequencies greater than one-half the sampling
rate.
AMPLIFIER - a device that increases the amplitude,
power or current of a signal. The resulting signal is a reproduction of
the input signal as well as this increase.
AMPLITUDE - the strength or magnitude of any changing
quantity when compared to its \Qat rest' or \Qzero' value.
ANALOG - information which is continuously variable
in nature.
ANALOG SYNTHESIS - a method of sound synthesis
that relies on predefined waveforms to create sounds that vary over time.
The amplitude, frequency and harmonic content of these waveforms can be
manipulated to produce a vast number of different results.
ARPEGGIATE - to play the notes of a chord in succession
rather than simultaneously.
ATTACK - the initial stage of an envelope. Refers
to the time from the beginning of the sound to its highest or maximum
level.
BANK - a storage location in a sampler or synthesizer
that typically holds a large number of individual program (sounds).
BINARY NUMBERS - a numbering system based on 2
in which 0 and 1 are the only available digits.
BITS (BYTES) - a binary digit. Mode of information
used by a computer to store numbers. One bit equals a \Qone' or a \Qzero'.
Usually 8 bits equals one byte, however, MIDI uses a 10 bit-byte that
includes a start bit, the 8 - bit data message, and a stop bit.
BUFFER - an area of RAM used to temporarily store
data.
CENTRAL PROCESSING UNIT (CPU) - a silicon chip
that performs calculations and acts as the brain of a computer.
CHANNELS - one of 16 different data paths that
are available to carry messages in MIDI.
CHANNEL MESSAGE - a type of MIDI message that
carries specific channel information.
CHORUSING - a doubling effect commonly found on
a synthesizer or sampler that makes a single sound appear to sound like
an entire ensemble. The initial signal is split and appears at a slightly
altered pitch from the original, or at a slightly later point in time.
This time and pitch level are often controllable by a low frequency oscillator
(LFO).
CONTINUOUS CONTROLLER - a type of MIDI message
that is generated by the movement of a continuous control.
CONTROLLERS - various sliders, levers, knobs,
or wheels typically found on a MIDI controller. Used to send continuous
(as opposed to discrete) data to control some aspect of a sound.
DECIBEL -a decibel (or dB ) is 1/10th of a bel,
which is a relative measure of two sounds.
DC (DIRECT CURRENT) - an electrical current that
flows in one direction.
DECAY - one of the four basic stages of an envelope.
Refers to the time the sound takes to settle into its sustain level.
DEFAULT - the "normal" or "startup"
state of a hardware device or software application.
DELAY - a common effect in a sampler or synthesizer
that mimics the time difference between the arrival of a direct sound
and the first reflection to reach the listener's ears.
DIGITAL AUDIO - the numeric representation of
sound. Typically used as the means for storing sound information in a
computer or sampler.
DIGITAL SYNTHESIS - the use of numbers to create
sounds. Method most often used in today's synthesizers for generating
sounds, as compared to analog method employed previously.
DIN PLUG - a five-pin connector used by MIDI equipment.
DISTORTION - a process, often found desirable
by guitar players, that alters a sound's waveform.
DRUM MACHINE - an electronic device, usually controllable
via MIDI commands, that contains samples of acoustic drum sounds. Used
to create percussion parts and patterns.
DSP - digital signal processing. Processes used
to alter sound in its digital form.
DYNAMICS - the relative loudness or softness of
a piece of music.
ECHO - the repetition of a sound delayed in time
by at least 50 milliseconds after the original. An effect often found
in synthesizers and samplers.
ENVELOPE - changes in a sound over time, including
alterations in a sound's amplitude, frequency and timbre.
ENVELOPE GENERATOR - a device or process in a
synthesizer or other sound generator that creates a time varying signal
used to control some aspect of the sound.
ERROR CORRECTION - a procedure found in digital
audio systems that detects and correct inaccurate or missing bits in the
data stream.
EQUALIZATION (EQ) - boosting or cutting various
frequencies in the spectrum of a sound.
FADE IN/OUT - a feature of most audio editing
software that allows the user to apply a gradual amplitude increase or
decrease over some segment of the sound.
FADER - also known as a slider or attenuator,
this control allows the user to perform a gradual change to the amplitude
of a signal. Commonly found as a feature of MIDI software programs.
FILTER - a circuit which permits certain frequencies
to pass easily while inhibiting or preventing others. Typical filters
include low pass, high pass, band pass, and band reject.
FLANGE - an effect applied to a sound wherein
a delayed version of the sound is mixed with the original.
FM SYNTHESIS - a synthesis method that involves
the interaction of a signal (carrier) by another (modulator).
FREQUENCY - the rate per second at which an oscillating
body vibrates. Usually measured in Hertz (Hz), humans can hear sounds
whose frequencies are in the range 20 Hz to 20kHz.
FUNDAMENTAL FREQUENCY - the predominant frequency
in a complex waveform. Typically provides the sound with its strongest
pitch reference.
GRAPHIC EQUALIZER - a device type that applies
a series of bandpass filters to a sound, each of which works on a certain
range of the spectrum. The frequencies that fall within the range, typically
one-third octave, can be boosted or cut.
HARMONIC - a sine wave component of a complex
sound whose frequency is a whole number multiple of the fundamental frequency.
HARMONIC SERIES - also known as the ``overtone''
series, this is the series of frequencies in a sound that are whole number
multiples of the fundamental.
HERTZ - a measurement used to represent the number
of times per second a waveform repeats its pattern of motion (cycle).
KEYBOARD SPLIT- a setup of a keyboard where different
notes trigger different sounds. Also known as zoning.
LCD - Liquid Crystal Display. A small screen found
on electronic instruments that displays data.
LFO - a low frequency oscillator that is used
to alter a sound's frequency or amplitude.
LIBRARIAN - a category of MIDI software that is
used to organize and store a MIDI device's patch (program) data.
LOCAL ON/OFF - a three byte channel message that
determines the status of the Local On function of a MIDI device. LOCAL
ON allows the instrument to produce sounds from incoming MIDI data and
its own keyboard. LOCAL OFF states that only external MIDI data is responded
to.
LOOP - to repeat a sequencer pattern or portion
of an audio sample repeatedly. The point to which the program returns,
whether the beginning or some other point, is usually definable by the
user.
METRONOME - a device or software function that
produces a discrete pulse. Used to synchronize music with a specific tempo.
MIDI - the Musical Instrument Digital Interface.
An international standard for communication between a musical instrument
and a computer.
MIDI CLOCK - a system real time message that enables
the synchronization of different MIDI devices. The standard rate is 24
divisions per beat.
MIDI INTERFACE - a device that adds a MIDI In,
Out and sometimes Thru port to a desktop computer.
MIDI MERGE - used to combine MIDI data from various
sources into a single source.
MIDI MESSAGE - the different packets of data that
form a MIDI transmission.
MIDI PATCHER - a device that allows the routing
of one or more MIDI signals to various MIDI devices. Typically reconfigurable
to allow for different routings of the data.
MIDI PORTS - the three connectors that pass MIDI
data into (MIDI IN), out of (MIDI OUT) and through (MIDI THRU) a MIDI
device.
MIDI TIME CODE (MTC) - a timing system used as
a universal reference for all the devices in a MIDI network. Represents
the information contained in a SMPTE signal using MIDI messages.
MIXER - a recording device that allows several
different audio sources to be combined. Provides independent control over
each signal's loudness and stereo position.
MODULATION WHEEL - one of several common continuous
controls on a MIDI device. Often used to add a vibrato effect to a sound.
MONOPHONIC - the ability to play only one note
at once. A characteristic of some older synthesizers.
MULTITIMBRAL - having the ability to produce many
different musical timbres (sounds) at once.
MULTITRACK - in traditional recording technology,
the ability to layer multiple different audio signals at once. In MIDI
software, the ability to layer numerous MIDI data streams.
NOTE ON COMMANDS - a channel voice message that
indicates a note is to begin sounding. Contains two additional data bytes:
Note number and Note velocity.
NYQUIST FREQUENCY - the highest frequency that
any given digital audio system can capture. Defined as one half the sampling
rate of that system.
OCTAVE - a frequency ratio of 2:1. A musical distance
(interval) of 12 semitones.
OSCILLATOR - an electronic device capable of generating
a recurring waveform, or a digital process used by a synthesizer to generate
the same..
OVERDUB - the ability to record one sound on top
of another.
PATCH CORD - an audio cable used to connect the
output of a device to an amplifier or mixer.
PAN - to move a signal from the left to the right
of a stereo field, or vice versa.
PARAMETERS - characteristic elements of a sound
that are usually programmable in a synthesizer or other MIDI device.
PARTIAL - a sine wave component of a complex sound.
PATCH EDITOR - a category of MIDI software used
to control the sound characteristics of a synthesizer from a computer.
PATCHES - also variously known as programs, timbres,
or voices. The name used for the sounds that can be generated by a MIDI
device.
PERIOD - the time required for one cycle in a
periodic waveform. Period is the inverse of frequency.
PHASE - the relative position of a wave to some
reference point.
PITCH - a continuous frequency over time.
PITCH BEND - a MIDI controller that can vary the
pitch of a sound.
POLYPHONIC - the ability to play many different
notes at once.
POTENTIOMETER (POT) - a variable resistor used
to alter voltage.
PRESETS - typically, the sounds permanently stored
by the manufacturer in a sound generating device.
PROGRAMS (SEE PATCHES)
PROGRAM CHANGE MESSAGE - a two byte MIDI message
used to request that a synthesizer change the currently loaded program.
PUNCH IN/OUT - the ability to start and stop a
recording at some point other than the beginning.
QUANTIZATION - rounding or truncating a value
to the nearest reference value. In a sequencer, used to adjust recorded
material so it will be performed precisely on a selected division of the
beat. In digital audio, the range of numbers used for specifying amplitude
levels of a recorded signal. (16 bit quantization = 65,536 values; 8-bit
= 256, etc.)
RAM - random access memory. The temporary storage
area of a computer or sampler.
REAL TIME - a recording or realization of a sound
processing procedure as it occurs. (see Step Time).
RECEPTION MODE - one of four basic configurations
used by a synthesizer that determines how it will respond to incoming
data.
ROM - read only memory. Permanent memory in a
computer or MIDI device.
SAMPLER - an electronic device that can record,
alter and playback digital audio data under the control of a MIDI data
stream.
SAMPLING - digitizing a waveform by measuring
its amplitude fluctuations at some precisely timed intervals. The accuracy
of the measurements is a function of the bit resolution.
SAMPLING RATE - the rate at which samples of a
waveform are made. Must be twice the highest frequency one wishes to capture.
Commercial compact discs use a rate of 44,100 samples per second.
SEQUENCER - MIDI software or less commonly, a
hardware device that can record, edit and playback a sequence of MIDI
data.
SINE WAVE - the most basic waveform, consisting
of a single partial. Forms the basis of all complex, periodic sounds.
SMPTE TIME CODE - a timing standard adopted by
the Society of Motion Picture and Television Engineers for controlling
different audio and video devices. Allows a sequencer and an external
device such as a tape recorded to stay synchronized.
STEP TIME - entering notes one by one, as opposed
to real time recording in a sequencer.
SONG POSITION POINTER (SPP) - a system-common
message that specifies where in a sequencer a device should begin to play.
STANDARD MIDI FILE - a standardized form of data
used for exchanging MIDI files between programs.
STATUS BYTE - the first byte of a MIDI message
that specifies what type of message it is.
SUSTAIN PEDAL - a pedal on a MIDI controller (or
acoustic piano) that keeps all notes sounding even a key is released.
SYSTEM COMMON MESSAGES - MIDI messages used for
various functions including tuning an instrument and song selection.
SYSTEM EXCLUSIVE MESSAGE - MIDI message used to
communicate with a device made by a specific manufacturer.
SYSTEM REAL TIME MESSAGES - commands used to synchronize
one MIDI device with another.
TEMPO - the rate of speed at which a musical composition
proceeds. Usually uses a quarter note as the timing reference.
TIMBRE - the property of a sound that distinguishes
it from all other. Tone color.
TREMELO -a rapid alternation of two tones. Usually
a third apart. On a synthesizer, this effect can usually be controlled
by the modulation wheel or modulation amount.
VELOCITY - a measure of the speed with which a
key on a controller is pressed. Used to determine volume characteristics
of note.
WAVEFORM - the graphical display of a sound pressure
wave over time.
WAVETABLE - a storage location that contains data
used to generate waveforms digitally.
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