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AudioSnap (Producer and Studio only)Fixing timing problems in audio clips ► Adjusting the timing of a multi-track performance while maintaining phase relationships

When stretching or quantizing multi-track audio, it is critical to maintain the phase relationships of the original recording. This can only be achieved if the tracks are stretched at the same exact points in time across all tracks.
In the following example, you will learn how to use AudioSnap to edit a multi-track drum kit alongside a piano track. The drum kit was recorded with three microphones (kick, snare, and overhead), each routed to its own track.
A. Piano track B. Drum tracks
As you can see, the drummer has rushed and is not in time with the piano. At the beginning of the measure, the drummer is in time with the piano. Over the course of the measure, the drummer is performing a fill and on the next three beats is way ahead of the piano player. You can see how the transient markers on the drum tracks are progressively earlier as the measure goes on (the drummer is rushing).
On the AudioSnap palette, set Threshold to 100% to ensure that there are no transients detected. This step is necessary because the overhead track contains audio from both the kick and the snare, and you want to make sure the kick, snare and overhead tracks are always synchronized when stretching beats.
Right-click any selected clip and select Merge and Lock Markers on the pop-up menu.
Note: When you fix timing errors in multi-tracked drum parts, you typically need to adjust all the drum parts in exactly the same way, because drum parts often contain “bleed”—the sound of other drums in the track of the drum that you are trying to record. For example, if your snare mic also picks up some of the hi-hat sound, you can’t move hi-hat clips around without also moving the snare clips in exactly the same way, otherwise the sound of the hi-hat in the hi-hat track will conflict with the sound of the hi-hat in the snare track.
Any time you have a track that contains “bleed” from other audio tracks, such as drum overhead tracks or room ambiance tracks, you want to make sure the track has the same identical transient markers as the individual close-mic tracks. The first step is to disable all transient markers in the overhead/room track, then use the Merge and Lock Markers command to copy the transient markers from all individual close-mic tracks.
Figure 207. The Merge and Lock Markers command has copied the same transient markers to all three drum tracks.
We want to keep the feel of the piano track, so our goal is align the drum tracks with the piano track, while preserving the phase relationship between the three drum tracks.
When editing multiple transients to adjust the timing of a performance, often times you need to speed up or slow down a section rather than just move an entire section later or earlier. In this example, the drummer was speeding up through the drum fill and then hits next downbeat too early. To fix this, you need to proportionally drag the drum transients so they are better aligned with the piano track.
The selected transients are stretched proportionally. The first and last drum and piano hits are now aligned. The effect of this edit is that the drummer no longer rushes through the fill and he lands on the downbeat much closer with the piano.

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