Figure 495. The Record sectionThe Record section lets you specify how SONAR records clips into tracks that already contain other clips. If you use loop recording, you can also specify whether to record takes in sequential tracks or stacked in a single track.
Note: SONAR saves the recording options you choose with each project, so you can save a different recording mode with each of your projects.The Record section contains the following settings:
Sound on Sound (Blend). Choose this option to add sound to any pre-existing sound in the track.
Overwrite (Replace). Choose this option to overwrite any pre-existing sound in the part of the track you are recording into.
Allow Arm Changes During Playback/Record. Select this option if you want to arm and disarm tracks during playback and recording. This allows you to record to different tracks while the transport is rolling, without first having to stop playback in order to arm a track for recording.
Note: The Allow Arm Changes During Playback/Record option is disabled by default. When enabled, SONAR must keep all hardware input ports open so that it can dynamically arm tracks on the fly. With some drivers in WDM mode, this can add significant overhead if there are many input devices enabled in Edit > Preferences > Audio - Devices. This may lead to more frequent drop outs. When using this option in WDM mode, it is recommended that you disable all unused input drivers to minimize this overhead. Disabling unused inputs is not required when using ASIO mode.
Only For Inputs In Project. When Allow Arm Changes During Playback/Record is enabled, SONAR must keep all hardware input ports open so that it can dynamically arm tracks on the fly. With some drivers in WDM mode, this can add significant overhead if there are many input devices enabled in Edit > Preferences > Audio - Devices. The Only For Inputs In Project option instructs SONAR to only open hardware input ports that are currently active in the project (i.e. assigned to a track).
Auto Punch. Choose this option to punch record, and then set the following options:
Punch In Time. Enter the time where you want the new recording activity to begin.
Punch Out Time. Enter the time where you want the new recording activity to end.
Mute Previous Takes. Uncheck this option in Sound on Sound (Blend) mode if you want to hear previous takes during Auto Punch.
Note: The Mute Previous Takes option has no effect during loop recording.
Store Takes in a Single Track. Choosing this option causes SONAR to merge every new take with the previous takes, unless you choose Overwrite mode, which mutes each take except the newest one.
Store Takes in Separate Tracks. Choosing this option causes SONAR to place each new take in the next available track. This method can quickly overwhelm your computer if you are recording audio data.
Create New Lane On Overlap. If you have the Expand/collapse Take Lanes button on a track enabled, and you record one clip so that it overlaps another clip, the clips appear in different take lanes when this option is enabled.
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